<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments for The Textfyre Times</title>
	<atom:link href="http://chicagodave.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://chicagodave.wordpress.com</link>
	<description>Notes from the President of Textfyre, Inc.</description>
	<lastBuildDate>Wed, 01 Jul 2009 08:10:49 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Published! &#8211; Jack Toresal and The Secret Letter by Game Retail Store » GameSetLinks: The Nintendo Textfyre Championships</title>
		<link>http://chicagodave.wordpress.com/2009/06/27/published-jack-toresal-and-the-secret-letter/#comment-36</link>
		<dc:creator>Game Retail Store » GameSetLinks: The Nintendo Textfyre Championships</dc:creator>
		<pubDate>Wed, 01 Jul 2009 08:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=120#comment-36</guid>
		<description>[...] Published! – Jack Toresal and The Secret Letter « The Textfyre Times One of the first commercial text adventures in a long time (aimed at the youth market) is finally out. [...]</description>
		<content:encoded><![CDATA[<p>[...] Published! – Jack Toresal and The Secret Letter « The Textfyre Times One of the first commercial text adventures in a long time (aimed at the youth market) is finally out. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Current Products Require Microsoft Silverlight 2.0 by David Cornelson</title>
		<link>http://chicagodave.wordpress.com/2009/06/14/current-products-require-microsoft-silverlight-2-0/#comment-33</link>
		<dc:creator>David Cornelson</dc:creator>
		<pubDate>Thu, 18 Jun 2009 04:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=104#comment-33</guid>
		<description>It&#039;s a FyreVM based game married to a proprietary User Interface.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a FyreVM based game married to a proprietary User Interface.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Current Products Require Microsoft Silverlight 2.0 by dddaaannn</title>
		<link>http://chicagodave.wordpress.com/2009/06/14/current-products-require-microsoft-silverlight-2-0/#comment-32</link>
		<dc:creator>dddaaannn</dc:creator>
		<pubDate>Thu, 18 Jun 2009 03:50:46 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=104#comment-32</guid>
		<description>Will purchasers have access to a Z-machine file that could be used in another interpreter, or is the only way to play the games using the included Silverlight-based interpreter?</description>
		<content:encoded><![CDATA[<p>Will purchasers have access to a Z-machine file that could be used in another interpreter, or is the only way to play the games using the included Silverlight-based interpreter?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Secret Letter Goes On Sale This Month by David Cornelson</title>
		<link>http://chicagodave.wordpress.com/2009/06/05/secret-letter-goes-on-sale/#comment-30</link>
		<dc:creator>David Cornelson</dc:creator>
		<pubDate>Fri, 05 Jun 2009 14:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=96#comment-30</guid>
		<description>Yes. We&#039;re working on finalizing the product, the website, and the sales process and there will be an online demo. There will likely be an online preview of Shadow in the Cathedral too.</description>
		<content:encoded><![CDATA[<p>Yes. We&#8217;re working on finalizing the product, the website, and the sales process and there will be an online demo. There will likely be an online preview of Shadow in the Cathedral too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Secret Letter Goes On Sale This Month by gregoryweir</title>
		<link>http://chicagodave.wordpress.com/2009/06/05/secret-letter-goes-on-sale/#comment-29</link>
		<dc:creator>gregoryweir</dc:creator>
		<pubDate>Fri, 05 Jun 2009 14:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=96#comment-29</guid>
		<description>Cool!  Will there be a demo or some other sort of preview?</description>
		<content:encoded><![CDATA[<p>Cool!  Will there be a demo or some other sort of preview?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Secret Letter Goes On Sale This Month by markmusante</title>
		<link>http://chicagodave.wordpress.com/2009/06/05/secret-letter-goes-on-sale/#comment-28</link>
		<dc:creator>markmusante</dc:creator>
		<pubDate>Fri, 05 Jun 2009 12:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=96#comment-28</guid>
		<description>Woo!  Congratulations.  I&#039;m looking forward to it.</description>
		<content:encoded><![CDATA[<p>Woo!  Congratulations.  I&#8217;m looking forward to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on FyreVM Shared Source by SilverGlulxe &#8211; Interactive Fiction in Silverlight &#171; Chris Cavanagh&#8217;s Blog</title>
		<link>http://chicagodave.wordpress.com/2008/05/12/fyrevm-shared-source/#comment-26</link>
		<dc:creator>SilverGlulxe &#8211; Interactive Fiction in Silverlight &#171; Chris Cavanagh&#8217;s Blog</dc:creator>
		<pubDate>Tue, 24 Mar 2009 03:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=33#comment-26</guid>
		<description>[...] 2008 TextFyre released a shared source version of their FyreVM engine.&#160; It’s written in C# and exposes a simple “channels” mechanism in place of the [...]</description>
		<content:encoded><![CDATA[<p>[...] 2008 TextFyre released a shared source version of their FyreVM engine.&#160; It’s written in C# and exposes a simple “channels” mechanism in place of the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Samples of Progress by marcpryde</title>
		<link>http://chicagodave.wordpress.com/2008/11/11/samples-of-progress/#comment-23</link>
		<dc:creator>marcpryde</dc:creator>
		<pubDate>Thu, 11 Dec 2008 06:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=63#comment-23</guid>
		<description>The UI does have potential.  I passed the picture by the misses who dislikes IF but loves fanfiction/online novels/novels.  Though her response was a passing glance, it actually slowed her down.  I think she has some innate rappor with a UI like that but probably of a different genre (since she&#039;s not your target audience).

You made an attempt to show what conversations would be like; however, I didn&#039;t get a good feel for flow of story.  I.e. Entering a command, then does the text scroll, do the pages turn, or does the text/illustrations simply disappear and reappear with updated information?  I think your choice will indicate whether you are putting together a fancier IF UI, just putting together a UI to get it done or putting together a UI with a distinct and contemporary feel distinct from IF (after all scrolling backwards is turning back through the pages and undo is discarding all pages from a single point forward, let&#039;s rewrite the story.)</description>
		<content:encoded><![CDATA[<p>The UI does have potential.  I passed the picture by the misses who dislikes IF but loves fanfiction/online novels/novels.  Though her response was a passing glance, it actually slowed her down.  I think she has some innate rappor with a UI like that but probably of a different genre (since she&#8217;s not your target audience).</p>
<p>You made an attempt to show what conversations would be like; however, I didn&#8217;t get a good feel for flow of story.  I.e. Entering a command, then does the text scroll, do the pages turn, or does the text/illustrations simply disappear and reappear with updated information?  I think your choice will indicate whether you are putting together a fancier IF UI, just putting together a UI to get it done or putting together a UI with a distinct and contemporary feel distinct from IF (after all scrolling backwards is turning back through the pages and undo is discarding all pages from a single point forward, let&#8217;s rewrite the story.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on UI Design by David Cornelson</title>
		<link>http://chicagodave.wordpress.com/2008/08/27/ui-design/#comment-20</link>
		<dc:creator>David Cornelson</dc:creator>
		<pubDate>Sun, 31 Aug 2008 01:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=48#comment-20</guid>
		<description>To furiouscoder:

We definitely plan to work throught he UI issues with our target market and more. Initially it will be kids around 10 to 12, parents, language arts teachers, and school administrators. After that I think we&#039;re going roll out a random &quot;mall test&quot; where we pull people off the street (maybe at Borders, BN, malls, minor league baseball games) and ask them what they think.

To jeremy:

We&#039;ve talked about that. We may set it up so that it can be swapped by the user. I think this will depend on market research, but making it swappable is trivial so I don&#039;t think this is a major issue.</description>
		<content:encoded><![CDATA[<p>To furiouscoder:</p>
<p>We definitely plan to work throught he UI issues with our target market and more. Initially it will be kids around 10 to 12, parents, language arts teachers, and school administrators. After that I think we&#8217;re going roll out a random &#8220;mall test&#8221; where we pull people off the street (maybe at Borders, BN, malls, minor league baseball games) and ask them what they think.</p>
<p>To jeremy:</p>
<p>We&#8217;ve talked about that. We may set it up so that it can be swapped by the user. I think this will depend on market research, but making it swappable is trivial so I don&#8217;t think this is a major issue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on UI Design by jeremy</title>
		<link>http://chicagodave.wordpress.com/2008/08/27/ui-design/#comment-19</link>
		<dc:creator>jeremy</dc:creator>
		<pubDate>Sat, 30 Aug 2008 23:10:36 +0000</pubDate>
		<guid isPermaLink="false">http://chicagodave.wordpress.com/?p=48#comment-19</guid>
		<description>(Long time lurker who is cheering for your company.)  I think this looks wonderful, but if you are going to have text on one side of what looks like an open book, shouldn&#039;t it be on the right?</description>
		<content:encoded><![CDATA[<p>(Long time lurker who is cheering for your company.)  I think this looks wonderful, but if you are going to have text on one side of what looks like an open book, shouldn&#8217;t it be on the right?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
