Posts Tagged ‘flex’

A few changes are happening within Textfyre. First, we’ve transitioned Graeme off of Secret Letter and Mike Gentry is taking the I7 programming reigns. This is simply because we’re almost entirely focused on grammar and bug fixes and not functionality. Mike can take Jacqueline’s test scripts and just knock them out on his own.

The next big announcement is that the first game design of the Giant Leaps series, A Path to Empathy, is completed and is now being reviewed for the writing portion. It’s a big game too, with 80 rooms. Paul just disappeared after giving me the rough outline and then poof, a full design. It’s magic!

I put out a few job ads for a Flash developer and even met with one, all to no avail. It seems there are plenty of Flash developers, but none of them understand how to talk to the FyreVM .NET Assembly. And after looking at the technical aspects, I can see that Flash really wasn’t meant to do this sort of thing. So it’s all up in the air right now. I don’t care if we finish the UI in WPF, Flash, Flex, or C++. I just need to find someone willing to do the work on a start-up friendly contract.

I don’t have any real news on the investor front, but I do have a couple of great leads.

That’s about it for now. I’m not pulling the launch from September yet, but we’re running pretty thin at this point. If I don’t have the UI done by August, well, then it will be obvious. Let’s hope it doesn’t come to that.

Oh yeah..I’m hiring a part-time assistant. I’ve been working through dozens of resumes and have interviewed several people. This should help smooth a lot of the business side communications out.